Category Archives: SF

Alice Unbound: Call for Submissions

Hello, world, and happy new year.

books, publishing, collection, reprints, ebooks, Smashwords, writing, book production

Creative Commons: Ninha Morandini

I can’t guarantee I’ll get more posts out this year but I can start with a bang. I last co-edited Playground of Lost Toys with Ursula Pflug. The anthology was nominated for an Aurora Award, as well as one author being nominated for an Arthur Ellis Award, and three longlisted for the Sunburst Award with Catharine MacLeod’s Hide and Seek winning in short fiction. Now, to hopefully repeat that sucess, I will be editing an anthology of speculative fiction, due to be published by Exile Editions in the spring of 2018. Read on for Alice Unbound guidelines.

Lewis Carroll (Charles Dodgson) explored childlike wonder and the bewildering realm of adult rules and status, which clashed in bizarre ways. Many characters in his tales are anthropomorphic, whether talking cards, crying mock turtles or saucy Tiger Lilies. Over 150 years later, people still recognize characters from Carroll’s works. Who doesn’t know of vorpal blades and tardy white rabbits, protagonists and antagonists that resonate in a primal part of the human psyche. They hearken to the mysticism and mystery of the ancient world, when one wondered how the rain fell, or which gods empowered madness through drink, or whether a person was separate from an animal or could become one.

Alice in Wonderlnand, Through the Looking Glass, fantasy, speculative

Sir John Tenniel’s famous Alice illustrations. The Griffin, the Mock Turtle and Alice.

Centuries passed and myth became fairy tale, evolving to resonate with each era, showing the triumphs of the common man, the humble and generous woman who outsmarts tempters, jailers, and evil stepmothers, or the trials and tribulations of seeking the unknown. Carroll’s characters jumped forward, not just following the regular metamorphosis of an age-old tale, but leaping off the cliff of the familiar into something altogether new, different and endearing. We might not truly want to live in the world of Alice or have to deal with mad queens and bandersnatches, but what if that Wonderland ceased to exist on a separate plain, and melded with our modern world? How would these characters fit in, and what would they bring or change? Are we ready to accept Alice Unbound into our hearts and let the Jabberwock in the back door?

Alice’s Adventures in Wonderland was Carroll’s most famous work but there are other stories and poems (some within the greater works) where madcap creatures abound. Alice Unbound should contain an element of the speculative and may embrace fabulist, weird, myth, SF, fantasy, steampunk, horror, etc. Other speculative elements or characters may be combined in any way. I don’t want to see rehashings of Carroll’s tales but stories taking place in a modern or slightly futuristic world. I’ve seen many of the Alice as well. If you have a talking cat, it must be recognizable as the Cheshire Cat. I will consider a few very select poems, but they must have a storyline and not just be an observation or an image. You should not be copying Carroll’s style but telling a new tale in your voice.  Too many stories submitted with the same character will limit chances of the story being accepted. The anthology needs to go beyond Alice in every way.

Whether the Mad Hatter, the mock turtle, or Tweedle Dee and Tweedle Dum, use Carroll’s elements and characters to write a new tale. QUILTBAG or people of colour as characters are encouraged. Alice doesn’t have to be white and blonde. I will accept any characters from the following works . I have not read everything so if you want to write about another character that fits into Carroll’s fantastical tales, please write first and ask.

  • Alice’s Adventures in Wonderland

    Lion and unicorn, Alice, Through the Looking Glass

    Sir John Tenniel illustration.

  • Through the Looking Glass
  • The Hunting of the Snark
  • Phantasmagoria

These are story examples only but not requirements:

  • The caterpillar is the owner of a medical marijuana store but turns out to be part of a moonlighting superhero team by night.
  • The Walrus and the Carpenter’s strange relationship is strained farther when they both fall for a mermaid, who crusades for the murdered oysters.
  • The Snark is as elusive as the Sasquatch, but when they vie for the same space in endangered environment, what happens?
  • The last Jabberwock is captured and used to battle an overpopulation of vampires.

Writers must be Canadian citizens (living in Canada and/or paying taxes in Canada) or permanent residents of Canada. LGBQLT, POC are encouraged to submit. I will read cover letters last and will choose stories on merit first. This resource may be of use in your research: www.alice-in-wonderland.net

Payment: .05/word

Length: 2,000-5,000 words. Poetry: minimum 1,000 words.

Submission window: Feb. 1 to May 31 at: https://exilepublishing.submittable.com/submit Please go to this site to see some expanded information.

Simultaneous submissions: No; if you submit to me, please do not send it anywhere else until you receive a rejection.

Multiple submissions: You may send one story, or two poems. Please wait until I’ve sent a rejection before you send anything else. I may hold some pieces until the submission window is closed.

Acceptances: Final acceptances will go out a month after the submission window closes. I may ask for rewrites before making a final decision.

Manuscript format: Please use standard manuscript format (Google William Shunn): CDN spelling, double-space (except for poems), no extra spaces between paragraphs, indented paragraphs, title, etc. Failure to follow formatting may see your piece rejected unread.

Now, don your Mad Hatter’s cap, clean out the teapot and start writing.

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Writing: 2015’s Year in Review

I’m a bit late with this, so imagine where I’m going to be with my taxes this year. I’m recapping last year’s writing accomplishments. I managed to complete a novel that’s taken far too many years and it’s off making the rounds.

speculative fiction, fantasy, horror, SF, Years Best

From left to right: Burning Maiden, nEvermore! Tales of Murder, Mystery and the Macabre, Playground of Lost Toys, Second Contacts, New Canadian Noir, (front) On Spec Summer, Best of Horror Library, Imaginarium: Best of Canadian Speculative Fiction, and Blood in the Rain

Last year was very busy. How busy? What do all the books in the picture above have in common? Why, I’m in them all. The biggest project was Playground of Lost Toys and I’m pleased to say that Ursula Pflug and I (co-editors) are nominated for an Aurora Award in Best Related Works for the anthology, published by Exile Editions.The books to the left and right are nEvermore! Tales of Murder, Mystery and the Macabre, and Second Contacts are also nominated. My story “Asylum” is in the first and “Scar Tissue,” written with Rhea Rose in the second.

Burning Maiden Vol. 2 published three of my poems, “As I Sleep,” “Medusa” and “Tea Party,” and On Spec published my poem “The Hedge Witch” along with an interview of me, which actually came out in January though it says summer 2015. Those weren’t the only poems: “Visitation: Leda’s Lament” was in the HWA Poetry Showcase, “the moon: Fever Dream” was in Pantheon magazines Nyx issue, “Morrigan’s Song” was in Heroic Fantasy Quarterly #24, “Persephone Dreams: Awakening” was in Eternal Haunted Summer’s summer issue, and “I Dreamed A World” was published at Polu Texni. This last poem is also nominated for a Rhysling Award (SF Poetry Association) in the long form category. (Clicking on any story or poem title will take you to the actual piece.)

toys, childhood, nostalgia, fantasy, SF, fiction, short stories

Playground of Lost Toys is available through Amazon published by Exile Writers

 

Other stories included three reprints: “The Book With No End” (which made it to the Stoker award longlist in 2014) was reprinted in CZP’s Imaginarium 2014: The Best Canadian Speculative Writing. And “Exegesis of the Insecta Apocrypha” (honorable mention in the Year’s Best Horror) was republished in Best of Horror Library I-V. In Blood in the Rain, a collection of erotic vampire fiction, my story “Hold Back the Night” was reprinted. This story had also been shortlisted for several awards and received two honorable mentions in the Year’s Best anthologies.

A couple of online stories appeared in Black Treacle with “Shaping Destiny,” and “Symbiosis” in the Scottish Shoreline of Infinity #1. “Pears and Swine” an erotic noir story appeared in The Exile Book of New Canadian Noir.

So, yes, it was a very busy year. On top of that I wrote 33 new poems for a collection contest, only to find the publisher had been sucked into a vortex and disappeared. Now I’m shopping that around as well.

This year has started out busy and successful and I have several more projects brewing but I’ll save these for another post.

 

 

 

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Playground of Lost Toys Interviews: Kuriata & Demeulemeester

toys, childhood, nostalgia, fantasy, SF, fiction, short stories

Playground of Lost Toys is available through Amazon published by Exile Writers

After today’s authors Chris Kuriata and Linda Demeulemeester, there is one more interview left. These two authors present a darker view of games. Chris Kuriata’s story “Fun Things for Ages 8 to 10” touches on all those comics and magazines we read as kids, and the adds for X-Ray glasses and invisible ink. But it’s from a magazine that gives you instructions in the cheery “Hey, Kids!” way. It’s not all cheery though and kind of comically creepy.

  1. What was your main reason for submitting a story to Playground of Lost Toys?
comics, magazines, games for kids, nostalgia, dark fantasy

Chris Kuriata captures the childhood wonder and acceptance of everything we read.

The money and the glory played a big role, but mostly, submitting to Exile Editions appealed to me because of the unique stories they’ve published, both in their anthologies and the excellent ELQ magazine. PLAYGROUND OF LOST TOYS looked like a good place to be.

  1. Does your story relate at all to anything from your own childhood?

My story “Fun Things For Ages 8 to 10” is about audio cassettes. My sister and I spent many childhood afternoons playing with our mother’s tape recorder. This was before the proliferation of videocameras or VCRS, so the ability to record ourselves and listen back really blew our minds. We created all kinds of radio plays, which usually degenerated into arguments and insult slinging. None of these tapes survived, which is perhaps something I should be grateful for.

  1. What theme or idea were you exploring in your story?

No clue. The idea came to me in bed, was hastily roughed out in my notebook and worked over for the next couple of evenings.

  1. Is there anything else to do with your story or the theme of the anthology you want to mention?

I love short story collections, but often burn out after reading a dozen or so stories by the same author. You keep noticing repeated images or the same line of description used in two separate tales. So I love the variety of writers offered by an anthology. It’s fun when the mood switches between stories, like eating chocolate and pretzels. Anthologies are most rewarding when the different voices compliment one another like in a good mix-tape.

  1. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year?

A story about the use of clowns on early 19th century whaling ships will appear in Unlikely Story’s upcoming Clowns anthology, and Pseudopod will be doing an audio version of my story about the breakdown of a family during the apocalypse called “Sack Race to the River.”

Linda Demeulemeester wins the prize for the longest title in the anthology. “And They All Lived Together in a Crooked Little House” changed from poignant to creepy when we asked Linda to clarify one line in the story. It kind of smacked us with the darker meaning of rhymes and the power of enchantment.

  1. What was your main reason for submitting a story to Playground of Lost Toys?

The title of the anthology alone had me – who wouldn’t want to think up a story to do with playgrounds of lost toys. I still feel chills.

  1. Does your story relate at all to anything from your own childhood?

    nursery rhymes, enchantment, word power, fantasy, speculative fiction

    Linda reads from her Grim Hill series. Her adult stories can be darker.

The embossed and engraved book of nursery rhymes is straight out of my childhood. I can vividly picture its old fashioned, color-plated lithographs. The beautiful illustrations took me to another world. I was only five or so… but still recognized this wasn’t a book from my time and place. Not to mention, I was only allowed to flip through the pages with supervision. I knew in my five-year-old heart that I would never ever tear a page or smudge it with grimy finger prints, so I automatically assumed there must be something oh so special that I couldn’t be left alone with it.

  1. What theme or idea were you exploring in your story?

I don’t set out with themes, more with explorations. Then themes follow. Here I was exploring at what point is working toward you heart’s desire actually working you instead.

4. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year?

As for other projects, these are exciting times. My children’s middle grade Grim Hill series is being released by Heritage House under its Wandering Fox imprint – http://www.heritagehouse.ca/  The first book was on the B.C. indie booksellers top picks as well as a shout-out on 49th Shelf, the Canadian book association blog. Books 2,3 and 4 will be released in the spring.

As for appearances,  I’ll be on a panel on writing and illustrating for children at the Vancouver Public Library February 29th . I’ll also be at the Creative Ink Festival May 6-8. For my younger audiences, I will  be kicking off Richmond Library’s young writers club September 20th for their  literacy month.

 

 

www.grimhill.com

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Playground of Lost Toys Interviews: Whan & MacLeod

Meagan Whan and Catharine MacLeod are the authors featured today. Their tales both start out innocently enough, involving a found die and a game of hide and seek. However, these stories have a darker heart as you read them.

Meagan’s “The Die” looks at alternate realities. It’s another one that touches on time travel, but worked well without getting twisted in its own logic (one reason I hate many time travel stories). But it might also be the same time and just an alternate universe.

  1. What was your main reason for submitting a story to Playground of Lost Toys?

 I was reading calls for submissions and the concept of a supernatural toy intrigued me. It seemed like a good challenge to come up with a unique toy. As a sometimes doll maker (I made the one in the photo), I thought of dolls first, but they seemed too common, so, I continued to think of options. Once I thought of the die, Elizabeth’s story snapped into place.

2. Does your story relate at all to anything from your own childhood?

toys, games, chance, dice, alternate realities

Meagan Whan makes dolls but “The Die” looks at the game of chance when it involves your future.

When I was a child, my father and I were in the vegetable garden digging and unearthed a porcelain figurine of a hound dog. A curious find as our property had been a field before we lived there and the figurine did not belong to us. The owner of that figurine, like the origin of the die in my story, remains a mystery. 

3.  What theme or idea were you exploring in your story?

I’ve always been interested in stories involving multiple universes, alternate takes on a single character. I wanted to play with the variations of a character, exploring how different decisions would alter her circumstances and those of the people in her life.

The human mind is constantly prophesying/ planning for innumerable futures; in those moments, we are all living “alternate” lives.

  1. Is there anything else you wish to mention about your story or the theme of the anthology?

There’s such a great variety of stories in the collection. I look forward to sharing the book with the people in my life, and I hope readers enjoy the collection.

5. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year?

I’m working on two projects, one an episodic story about brothers in the 1930’s & 1940’s, the other a low fantasy about loss. Sometime in the new year I’m hoping to set up a presence on social media.

toys, childhood, nostalgia, fantasy, SF, fiction, short stories

Playground of Lost Toys is available through Amazon, published by Exile Writers

Catharine story looks at what it means to become an expert at the game of hide and seek. But in fact, there are two different ways to hide, and the seeking travels the very dark edge of terror. Like the game of hide and seek, you eventually want to be found, but that’s only if you know you’re in the game.
 1. What was your main reason for submitting a story to Playground of Lost Toys?
I had a strange little story that didn’t seem to fit anywhere. I submitted it to PLT with my fingers crossed.
 2. Does your story relate at all to anything from your own childhood?
I used to be pretty good at Hide-and-Seek. But thank Heaven that’s all I have in

macleod

Catharine MacLeod’s “Hide and Seek” explores what it means to be truly invisible.

common with my main character.

 3. What theme or idea were you exploring in your story?
It fascinates me how some people can go completely unnoticed–and scares me how many people actually want to.
 4. Is there anything else you wish to mention about your story or the theme of the anthology?
The only toy I can ever remember losing was my Slinky. I found it a week later in my mom’s garden. She’d wound it around the tomato plants to keep the rabbits off them.
 5. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year?
The only story I have out that’s really current is “Sorrow’s Spy” in CZP’s The Unauthorized James Bond. My story “Sideshow” will be in Imaginarium 4. Beyond that, I don’t know. The writer’s life, it’s all about the hustle…

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Playground of Lost Toys Interviews: Simmons & Dorsey

toys, childhood, nostalgia, fantasy, SF, fiction, short stories

Playground of Lost Toys is available through Amazon published by Exile Writers

Today’s authors are Shane Simmons and Candas Jane Dorsey. Playground of Lost Toys, by its nature and the guidelines Ursula Pflug and I set up, has many stories that deal with nostalgia and loss. Not all but many look at family as well.

Shane Simmons wrote “When the Trains Run on Time.” It’s a very clever play on time travel, and I have to say that I don’t overall much like time travel stories. Shane’s tale was so poignant and sad that it grabbed me and tugged on my heart. It is one of the darker stories in the anthology and definitely worth a read.

toys, trains, Shane Simmons, tragedy, SF, time travel

Shane Simmons draws and writes. Picture borrowed from Shane’s site Eyestrain Productions.

1. What was your main reason for submitting a story to Playground of Lost Toys?

The only good reason for submitting a story to an anthology: I had an idea that was on-topic and a story worth telling. Playground of Lost Toys was a compelling concept for a collection, and I knew I had to come up with something that would fit.

2. Does your story relate at all to anything from your own childhood?

It was very much inspired by a model train set I got for Christmas one year. Mine didn’t come with a tunnel that warped time, however.

3. What theme or idea were you exploring in your story?

Every kid can’t wait to grow up. Childhood seems to take so long, but before you know it you’re an adult and the years fly by.

4. Is there anything else to do with your story or the theme of the anthology that you’d like to mention?

A lot of my work has to do with twisted, distorted memories of my youth. I’ve made a living for years writing cartoons for kids, so when I’m writing material for my own amusement, it often explores the dark side of childhood.

5. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year?

I’ve had seven short stories published last year, with three more scheduled for 2016 so far, plus a novella. All the news about my career that’s fit to print can be found on my website, eyestrainproductions.com.

Candas Jane Dorsey’s tale “The Food of My People” has a very homey type of magic. It’s tied up as much in the person as it is in the rich visions of food. This story explores not so much the loss of a toy as the loss of something or someone special in a child’s life. (brackets are added by me)

fiction, fantasy, puzzles, Playground of Lost Toys

Candas Jane Dorsey brings us The Food of My People. Picture from Gigcity.ca

1. What was your main reason for submitting a story to Playground of Lost Toys?

I loved the idea of the anthology, and the editors are great, and I had a story in progress that I could finish in time! As people probably know, I am a slow writer, so I don’t usually write anthology stories to order for calls for submission. But I tried with this one–but it wasn’t this anthology–and of course, I missed the deadline. But the outcome was great. I was really impressed with the editors and with the publisher, so meticulous about catching the errors and typos and little bits of illogic that crept in unbeknownst. So first off, thanks to everyone involved!

2. Does your story relate at all to anything from your own childhood?

About half of Cubbie is based on my godmother. But my godmother was also really different: she was plump, yes, but rather more elegant, wore corsets and those black lace-up oxfords with Cuban heels, and her son was a diplomat so she was always going off to live in Japan or somewhere, and sending me presents from there (her daughter-in-law was in a famous diplomatic incident in South Africa actually, where she marched in an anti-apartheid march, but that’s another story). The half that is Cubbie is the comfort and love half. I meant to put in her candy jars but the story was already too long.

What is really based on my life is the food. It’s Alberta prairie family reunion food (non-Ukrainian variety–so alas, no pyroghy!) My relatives in central Alberta all had gardens, went berry picking, cooked well, and food was central to the experience. Jellied salads at family reunions–a staple food. My mother made an awesome flapper pie–though it’s a pain to make and you have to be in the mood–and used to whip up a bread pudding every couple of weeks to use up the stale bread. Saskatoon pie. Kraft dinner spun out with some “real” macaroni and some real cheese, but still that electric yellow-orange colour. Makes me hungry–even now it says comfort-food to my backbrain.

There was a lot of food I didn’t have a chance to include. Beets and beet greens–yum. The Galloping Gourmet’s curry sauce, so mild and therefore beloved by all the prairie food conservatives even in the 1960s. I just found out that one of my best friend’s mom made the very same sauce, from the same source. My mother is in the story as “the lady in the next bed” who was 99 and still telling stories, because she was both those things. That was one of the last things I put in. My mother died this spring (2015) at the age of 99 years 5 months. Even though she worked at home for years during our childhood, she wasn’t temperamentally suited to it. She always said “cook” and “bake” were four-letter words, and was a reader and historian and toponymist–but whatever she took on she did well, and I still remember her flapper pie and bread pudding. And a candy called “seafoam” that was really little meringues, and too hard to make more than about once a year. That was the first recipe I asked for when I left home. (Bread pudding was the second one I wrote in my recipe book in my own house, but I knew it from watching–it was never written down.)

And we had a jigsaw puzzle that was a big red dot. We did it. Once. (Once.)

3. What theme or idea were you exploring in your story?

My original idea was for an anthology Nalo Hopkinson edited called Mojo Conjure. I have always been annoyed at how fantasy writers who come from what’s now being called “settler” roots have taken over the voudoun and First Nations mythologies because they are “cool.” Don’t we have enough imagination to think about where our own cultures’ magic comes from? But at the same time, I am divorced from my own heritage by immigrant circumstances, so I have no idea what the Celtic or Anglo-Saxon stories from my family’s origins were either, even though my heritage is English and Scots. I am third and fourth generation on this land–but what is the magic of my people? So I decided to think up some “mojo conjure” of my own personal heritage, and this is what came out.

A lot later, long after I’d missed Nalo’s deadline, the image of the last red piece dissolving on Cubbie’s tongue came to me, and I realized then where the story had to go. When I saw the call for this anthology, I was delighted, and I pushed myself to finish the story on time. I sent it to Ursula (and Colleen) thinking that it was too long but it was too new to be objective about it so I told her she had to help me cut it! When she accepted it, then I was motivated, and I did manage to cut it back, a bit.

4. Is there anything else to do with your story or the theme of the anthology that you’d like to mention?

Reading the anthology when my author copy arrived was really a wonderful experience. Such a variety of works! I’m always surprised at how a story looks in print, so formal, after having ideas for it in the bathtub, or while half alseep. The readers can’t see the state my hair was in when I was writing it! I was really impressed with the range of ideas. Also how spooky some people think childhood is. That comes of all those years being the weird kids in the class, I guess. Or at least, I was. (Baby writers probably mostly were That Kid at the Back–or the Picked-On Kid…)

5. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year.

My novel Black Wine was recently re-released by Five Rivers Publishing, and is available as an eBook or paper book. Originally my novels were from Tor, and I also have two short fiction collections that are out of print at the moment. Five Rivers and I are talking about bringing some of those out again too, in the fullness of time.

In progress, I have finished two mystery novels about a nameless bisexual downsized social worker and her cat Fuc…er, Bunny-wit. She lives in the inner city and knows a lot of diverse people, and has gotten into two very different adventures, one with drag queens and religious fundamentalists, and one with software millionaires. I also have a YA novel about an intersex teen. All these are off in the slowly-grinding mills of the gods, being Pronounced Upon. I’m working on a Great Looming Serious Novel which may or may not be fantasy, and which I am completing with the help of a project grant from the Edmonton Arts Council which is finished soon, so I am off in a fog at the moment, thinking about scene order…

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Playground of Lost Toys Interviews: Eikamp and Runté

Today, authors Rhonda Eikamp and Robert Runté. Their tales are both science fiction and involve games of strategy: chess. And while one deals with issues of ego and doing the right thing, the other examines more the consequences of doing the wrong thing, though you could say that in both cases ego blinds the characters.

Rhonda is an American living in Germany and her story was the only one we could accept from out of the country. That meant competition for the spot was very tough and we hung on to a few stories right until the end. Rhonda’s story “The Garden of Our Deceit” is one of the few we received that takes place off planet. It’s far future, as is Lisa Carreiro’s “Makour.”

  1. What was your main reason for submitting a story to Playground of Lost Toys?

I was inspired by the call for submissions and Jonathan Carroll’s wonderful quote. Stories of childhood and toys just strike me as the perfect juxtaposition of innocence and creepiness that you can do a lot with in genre (proven by the stories the editors have put together here!). I started out with something slightly steampunky-Victorian, with the idea of giant powered chess pieces, but the focus ended up on the alien corothai and issues of tyranny and freedom.

  1. Does your story relate at all to anything from your own childhood?

    chess, strategy, aliens, SF, short fiction

    Rhonda Eikamp’s story deals with games, betrayal, control and rebellion in Playground of Lost Toys.

I wasn’t exposed to chess until my 8th-grade math teacher taught us all and set up tournaments. I’d only played sporadically since, and so I played some online games to get the feel again while writing, which made me realize the corothai would want to hang from the ceiling to get a better view of their tournaments.

  1. What theme or idea were you exploring in your story?

I love exploring how alien intelligence and psyches might differ from our own, what the good and bad in being human is and why we will probably never overcome that (and shouldn’t). Would an alien race understand us, our love, relations, humor, the need to play? And I love a good rebellion. I’m interested in how we’re manipulated by those in power, the media, etc. Schools should be teaching kids how to assess what they’re told and how it’s being presented, and to get to the truth. The way news is channeled and selected now, at some point we’ll all be obliviots, knowing only what we want to know.

  1. Is there anything else to do with your story or the theme of the anthology you’d like to mention?

The takes on the theme here are amazing. Each story puts its own twist on playing or on that long-forgotten item from your childhood. Chris Kuriata’s “Fun Things For Ages 8 To 10” even captivated my refuses-to-read 14-year-old.

  1. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year?

I have a story coming up in Pantheon (for which I had to dip into my childhood as well and my memories of tornadoes trying to pick up our Texas house) and a story in Midnight Circus: Age of Legends, which should be out January.

There’s a list of my stories that can be read online, at my (very neglected) blog https://writinginthestrangeloop.wordpress.com/.

toys, childhood, nostalgia, fantasy, SF, fiction, short stories

Playground of Lost Toys is available through Amazon published by Exile Writers

Robert Runté’s tale “Hacker Chess” has a lighter tone but examines well the obsessive nature of games, without always taking in a the bigger picture. It’s an amusing look at our current to near future, when all of our devices are automated, linked and “smart.” Robert chose to answer the questions in a block. Robert’s story is like Geoffery Cole’s where the characters get a little too caught up in their games.

  1. What was your main reason for submitting a story to Playground of Lost Toys?
  2.  Does your story relate at all to anything from your own childhood?
  3. What theme or idea were you exploring in your story?
  4. Is there anything else to do with your story or the theme of the anthology you’d like to mention?
  5. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year.
chess, hackers, computers, smart technology, SF

Robert Runte’s “Hacker Chess” is a fun romp in Playground of Lost Toys.

When the call for submissions went out, I had no story, nor any idea for a story that would fit the theme. But I really respected both the editors, and the idea of writing to a specific target appealed to me, so I ended up submitting three stories: the first was too far off the theme; so I wrote the second directly on target, but the editors didn’t go for it; so I wrote the third at the 11th hour, and the editors took that one. That whole process was a lot of fun, actually. And I’ve already sold the first one elsewhere, and the second is off to a CanLit market, so we’ll see.

I would therefore recommend accepting the challenge implicit in writing to a specific theme, however unfamiliar, since that enables one to write several stories more quickly than starting from a blank page. But you have to trust the editors involved: it’s their job to tell you if you missed the target or if the story isn’t up to standard. I knew these two had high standards so that allowed me to play fast and loose, secure in the knowledge they wouldn’t let me embarrass myself.

The second story was right out of my childhood; the first was out of my friend’s childhood; and the third was based on an anecdote told me by another friend. The moral is, anything you tell a writer is likely to be taken down and saved against the day when they can turn it into a story.

“Hacker Chess” is about getting carried away when playing a game, rather than about a specific toy; though we often refer to computers as “toys” when guys get too fixated on having the latest and greatest tech. The main theme of “Hacker Chess,” to the extent that there is one, is recognizing childish behavior, and maybe, you know, to stop doing that. The characters and the world they inhabit are part of several other stories I have on the go, so hopefully I’ll be able to gather them together at some point to create.

The next story I have coming out is “Age of Miracles” in Strangers Among Us, but I am most excited about two books I’ve edited for Five Rivers: Den Valdron’s The Mermaid’s Tale and Dave Duncan’s Eocene Station. Den’s book is the best thing I’ve read in a decade and I consider my discovery of that manuscript the high point of my career so far: it’s going to win every award on the planet. Duncan’s book is SF, something we never see enough of, and the character of Tempest is just brilliant. So, pretty happy about how things are going!

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Playground of Lost Toys Interviews: Cole & Duncan

toys, childhood, nostalgia, fantasy, SF, fiction, short storiesGeoffery Cole and dvs duncan are the featured authors today in the Playground of Lost Toys. Cole’s story “Wheatiesfield in Fall” is humorous but a warning of what happens when you lose touch with the world around you and immerse yourself in games. In this case the game is woven with one’s life and when you defeat the boss, he is in fact your boss in the work world.

1. What was your main reason for submitting a story to Playground of Lost Toys.

The premise worked well with one of the story ideas sitting on my “To Do” pile. The list is very long at this point, as I’ve been working on a novel for the last few years, but I will sometimes take a break from the novel if a theme anthology comes along and it meshes nicely with one of the story buds on the list.

2. Does your story relate at all to anything from your own childhood.

 Old video games evoke a different kind of nostalgia than watching a childhood movie or reading a favourite childhood book. I had pneumonia as a kid, and as a result, I had to stay home from school for several weeks. I’m sure I watched lots of TV and read many books during my illness, but all I really remember is playing A Link to the Past on my friend Jamie’s Super Nintendo that he lent to me (we had a Sega Genesis). We’re still best friends, close to twenty-five years later. Every few years I find a SNES emulator and take ALTTP for a spin, and I’m instantly transported back to those days of banana-flavoured antibiotics and the quest for the Triforce. The music alone is enough to make me start looking for a boomerang.

3. What theme or idea were you exploring in your story.

I wanted to explore the gamification of mundane life in “Wheatiesfields in Fall.” In the future depicted in the story, every transaction or interaction is gamified: you gain gold and experience points for performing well at work, at school, playing games. Having marital relations with your spouse also rewards you with experience and gold. Gold lets you buy things in this world, and experience points determines your level, which has far-reaching impacts on your daily life. The main character, the low-level Loufis, lusts after a higher-level woman, Nurse T. By virtue of their level disparity, she is forever out of his reach.

Level determines the jobs you can get, the transportation you can take, the houses you can buys. Level also affects what happens after you die. Loufis works at an Upload Palace, a place where people have their personality uploaded to a computer. Low-level people send their copied personalities to Upland, a digital afterlife, but for higher-level people, they have the option of downloading into a new body. Extra lives, the most coveted resource in video games, become a reality for high-level people in this gamified world. Those who win extra lives also tend to own all the gold, creating a society of rampant inequality.

The antagonist of the story, Mr. Yao, has won several extra lives and has amassed a huge fortune in his centuries on Earth. As he prepares for yet another download, he sends Loufis on a quest to find a video game he played way back in his first life. For Mr. Yao, that video game symbolizes everything he’s lost in his too-many years. For Loufis, it is the key to levelling up and maybe winning Nurse T’s heart.

4. Is there anything else to do with your story or the theme of the anthology, you’d like to mention?

I recently learned that China has created a system that could end functioning much like the level system I described in my story. It is terrifying stuff, and I hope the Chinese people see it for what it is and shut it down.   5. What other projects do you have in the works, or pieces people can buy, or places to find you in the coming year.

5. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year.

I have a story coming out from Nameless Digest next year, and I’ve been asked to contribute a story to Grimm Futures, which has been very fun to put together. I’ll be shopping around my novel Frozen Jellyfish Blues next year as well. Most of my published work is available through my website, www.geoffreywcole.com. Drop by and say hello.

dvs duncan, Treasure, short fiction, transformers

dvs duncan journeys into the Playground of Lost Toys

Next is dvs duncan, who wrote “Treasure,”very much a tale of loss and regret and that wish to capture something of the innocence of childhood and simpler times.

  1. What was your main reason for submitting a story to Playground of Lost Toys.

It liked the premise of the anthology. Perhaps I have never entirely left childhood behind. I still have a fascination with toys and jealously guard a few treasures from my youth. It seemed only natural to write about such things.

  1. Does your story relate at all to anything from your own childhood.

“Treasure” does not relate explicitly to anything in my childhood but every toy I had was imbued with magic. They were my companions and guides on incredible journeys. I have recently been reminded of this while watching my grandchildren play.

  1. What theme or idea were you exploring in your story.

I think that real toys are mysterious and I love a good mystery. A real toy is not just a piece of plastic and metal and cloth. A real toy is something created out of imagination. Its bones might have been fabricated by Mattel or Hasbo, but its flesh and blood are the vision and inspiration of the child that plays with it. It was these latter aspects I wanted to explore and how they reflect our relationship with the work as a whole.

4. Is there anything else to do with your story or the theme of the anthology, you’d like to mention?

I hope that the anthology will inspire people to examine the meaning of toys a little more closely and, by doing so, come to know themselves better. Our toys, and the ways we play with them, tell us something fundamental about who we are.

  1. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year?

I am finishing edits on a novel, a story of how the Victorian village of Chandling on Wode is transported to an alien work where the stalwart Brits are forced to deal with overly inquisitive robot spiders, marauding aliens and a super intelligent computer on a mission to save the universe. Dame Hesta Electra Rutherford is utterly horrified by this unseemly translocation and will have things put to rights. She has a plan and it just might work if they can find a fresh supply of tea.

 

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Playground of Lost Toys Interviews: Daigle & Carreiro

Lost ToysToday, I have Christine Daigle, whose story “Of Dandelions and Magic” speaks very well to that magic and loss we can experience as children. This is the stuffy story we chose though we had many for the anthology.

I also have Lisa Carreiro, author of “Makour.” This tale is darker and speaks of redemption as well as perseverance by tying into memories from childhood.

  1. What was your main reason for submitting a story to Playground of Lost Toys?

Exile Editions’ history of publishing diverse voices in Canadian fiction was definitely part of the motivation, but the call for submissions to this particular anthology spoke to me because it seemed to be in the vein of what I write; weird sci-fi/fantasy, often with hints of fairytales and dreams.

  1. Does your story relate at all to anything from your own childhood?

    writing, Canadian authors, rabbit stuffie, stuffed toys

    Christine Daigle is author of “Of Dandelions and Magic”

“Of Dandelions and Magic” relates more to my son’s childhood. He has a “towel duck” that’s nearly eight years old and quite ratty. On his last birthday, he wished it would turn into a real duck. Around the same time, our seven-year-old rabbit died and my son started asking me to tell him stories with the rabbit as the star. The initial idea for this story came to life as I pushed him on a swing.

I did, however, have a threadbare doggy as a child that I carried around in the crook of my elbow until stuffing started escaping through the hole I’d worn into the neck, just above the windup key for the music box.

  1. What theme or idea were you exploring in your story?

I was exploring the idea that we lose the beliefs we held as children and, as adults, it’s hard to see the world as a magical place, even if our desire to do so is strong. As we journey back in time to try to recover pieces of ourselves, it’s difficult because we’re fragmented. When we are kids, the world is a frightening place, and as adults, nothing really changes except our ability to filter what we say and to decide what thoughts we choose to listen to. We never really have all the answers, and we don’t really need to have all the answers to keep living with the wonder of a child.

  1. Is there anything else you would like to say about your story or the theme of the anthology.

Penelope Fitzgerald wrote, “The ambition of all children is to have their games taken seriously.” When I first read At Freddie’s, it struck me that Fitzgerald’s aphorism was a good one to file away for future exploration. I’m so glad to see this theme getting the anthology treatment!

  1. What other projects do you have in the works, pieces people can buy, or places to find you in the coming year?

My first co-authored novel, The Emerald Key, was published in July 2015 by Ticonderoga Publications. My most recent short fiction is forthcoming in Sci Phi Journal and the Street Magick anthology (Elder Signs Press). I’m putting the polish on another co-authored dark fiction novel steeped in Irish mythology. I’m planning to start looking for a home for that soon.

And here is Lisa Carreiro’s interview about “Makour.” Her story takes place in space, features dragons and trains. It’s one of two stories that has a train in it.

  1. What was your main reason for submitting a story to Playground of Lost Toys?

“Makour” was inspired by the theme “Lost Toys,” which immediately set my imagination in motion. I’d had the two characters, Pascal and Keirdran, rattling around in my head, but set nothing on the page because none of the escape scenarios worked for me. The word “toys” was the prompt I needed.

2. Does your story relate at all to anything from your own childhood?

As a kid, we had a toy farm set with plastic animals. The foal became my special toy: I endowed that wee bit of plastic with superpowers. He flew everywhere, he rescued the other farm animal toys from all kinds of dangers, and he had adventures throughout the house. I invented dozens of scenarios, always leaving a mess of scattered toys in my room; usually with the foal on top of the dresser watching over the others. I don’t know what happened to it; I simply outgrew it.

3.  What theme or idea were you exploring in your story?

SF, space, dragons, trains

Lisa Carreiro wrote “Makour” a story that spans the far reaches of space and the determination that keeps people going.

The lost toys theme also set me thinking about all those things we lose as we age, not just the toys we loved. Although my childhood in no way resembles Pascal’s, many adults think back on a time, a place, a person, or an object with nostalgia or affection, or perhaps grief for what’s lost. Add a measure of adventure–in this instance journeying among the stars–and possibilities for exploring the theme multiply.

4. Is there anything else you would like to say about your story or the theme of the anthology.

Like many writers, I work around a “day job” that pays the bills. I’ve written fewer shorts in recent years while concentrating on finishing a novel, which I’m about to send out. With that done, I’m focusing again on the short stories. At the present I’m finishing up and polishing a few, which are just about ready: everything from a man who finds a youth who claims to be a god who’s fallen from the sky to a woman travelling to Proxima Centauri with a crew of genetically enhanced tigers.

5.  What other projects do you have in the works, pieces people can buy, or places to find you in the coming year?

Some of my earlier short stories have appeared in Tesseracts Eleven, On Spec, and Strange Horizons.

Thanks again to Lisa and Christine. I’ll bring more interviews in a few days when next I meet the internet.

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Writing Update and Free Book Giveaway

More news on the writing front, which has kept me seriously busy.

erotica, books, writing, historical, Greek

Dance of the Minotaur, by T.C. Calligari

So, in reverse order: I write different types of fiction and have some late summer sizzlers now available. Until Thursday you can get a free download of two books on Amazon.com. That’s right! Absolutely free. They are Crossing the Line: Four Sultry Tales of Submission and Dance of the Minotaur. The second is historically set. Yes, these are erotic tales, so be forewarned. Go ahead and download them (click on any underlined title), spread the word, and if you are so inclined, please leave a review. The kindle app can be downloaded to your computer and you can read them that way if you have to reader device.

fantasy, myth, poetry, writing

Pantheon Magazine’s Nyx issue

New out in the last few months: “the moon: Fever Dream” has just come out in PantheonMagazine’s Nyx issue. Also available on Amazon. “Scar Tissue,” written with Rhea Rose, is coming out in Second Contacts from Bundoran Press and should be on the shelves soon. Another free to read poem is “Persephone Dreams: Awakening” in Eternal Haunted Summer’s Summer Solstice issue.

There are alas, some long delayed works that I’m still waiting to see from Nameless, Burning Maiden, Our World of Horror and OnSpec. I’m hoping those will all come out this year. Other recent works include “Asylum” in nEvermore: Tales of Mystery, Murder and the Macabre, based on stories from Edgar Allan Poe. It’s available on Amazon as an ebook and pre-order for paper, due Oct. 1. The Best of Horror Library Volumes 1-5 includes “Exegesis of the Insecta Apocrypha,” which received an honorable mention in the Year’s Best Horror is doing very well and currently #1 on Amazon in hot new releases.

Yet to come and recent sales include selling “Hold Back the Night” to Blood in the Rain. This is a vampire anthology and my story is a reprint first published in Open Space. It was shortlisted for several awards and received honorable mentions in the Year’s Best anthologies of SF and of Fantasy. I’m pleased it’s going to appear again. I’ve also sold “Buffalo Gals” to Clockwork Canada. Edited by Dominik Parisien, this collection of Canadian tales will look at alternate histories where steampunk redefines the face of Canada. I believe both of these tales will come out last year.

The Playground of Lost Toys has been completed by Ursula Pflug and I. It’s an anthology due out from Exile Editions this November and contains 22 tales about toys and games. They range from humorous to darkly disturbing and from fantasy to SF to horror. I think it’s a good collection that explores toys, games, childhood, nostalgia, loss, love and many other things very well. On top of that I completed my synopses for books 2 & 3 and have sent the whole kaboodle to an agent. I’m trying not to bite my nails. And last, but not least, I’ve written 33 new poems for a poetry book competition. They just need a few more tweaks and I’ll be submitting it.

This is why I haven’t been posting very often. I’ve just been far too busy of late. In October I’m going to the Stanley Hotel Writers Retreat in Colorado. This is the hotel that inspired Stephen King’s The Shining. I plan to start a new novel that will take place in the world of my Evolve story “An Ember Amongst the Fallen” but a few centuries before. I’m hoping I can post a bit more often, so stay tuned for more writing news and just other pieces about stuff. 🙂

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Publishing News

horror, dark fiction, short stories, fantasy

Issue #71, only the third all-fiction issue in 25 years.

Okay, this is really sad, and I’m not talking about all the annoying changes WordPress is making. I’m talking about tooting my own horn. Sigh.  The following paragraphs in italics are what I started writing 8 months ago. Good God!

I’ve been so remiss on my updates here that I’ve neglected to mention the pieces that have come out this year and that I’ve sold. In May, “The Collector” came out in Cemetery Dance magazine. From submission to publication, this story took 6 years. That’s a record but it was worth the wait.

Last fall, “Gingerbread People” was published by EDGE Publishing in Chilling Tales 2: In Words Alas Drown I. Unfortunately many magazines and anthologies never get reviewed but there is a short one up at Bitten by Books and Tangent. However, be forewarned that Tangent reviews tend to give summations of the stories as well.

So, continuing on from there, just a note that “The Collector” is eligible for a Nebula, Hugo or World Fantasy nomination. Not that that will happen much as I’m still a fairly unknown pea in a pod. I actually had very little published last year. It sometimes happens like that, with sales happening one year and the publication in the next. I did also sell the poem “Family Tree” to They have to Take You in, a book published in Ontario and edited by Ursula Pflug.

fantasy, horror, speculative fiction, writing

Imaginarium: Best of Canadian Spec Writing

Now, for this year, there is a ton of news! “The Book With No End,” first published in Bibliotheca Fantastica, was reprinted in the current Imaginarium 3: The Best of Canadian Speculative Writing, from CZP. It came out in February, and this month “Pearls and Swine” came out in The Exile Book of New Canadian Noir, editied by David Nickle and Claude Lalumière. Polu Texni has also published another one of my poems, “I Dreamed a World,”  which is up and can be read for free.

Later this month (I hope) Burning Maiden will be published and I’ll be the feature poet with three poems. It’s from Evil Eye Press. “Sins of the Father” was sold to Our World of Horror, (Eldritch Press) and “Symbiosis” to Shoreline of Infinity, a new online mag out of Scotland. And “Our Lady of Redemption” should be out in Nameless Magazine sometime soon. There are also a couple of articles on monsters.

Rhea Rose and I sold “Scar Tissue” to Bundoran Press’s Second Contact anthology, about aliens after the initial introduction. “The Hedge Witch” will be published in OnSpec this summer and there are rumors of an interview. And “Persephone Dreams” will be published this summer in the online magazine Eternal Haunted Summer. Also, Horror Library is being resurrected and “Exegesis of the Insecta Apocrypha,” which received an honorable mention in the Year’s Best, will be reprinted in The Best of Horror Library, sometime later this year. There is one other story sold to a dark fiction anthology but more on that later when I’m allowed to mention it. 🙂

noir, erotica, fantasy, anthologies, SF

Cover for the Exile Noir book. Available now and a collection of all noir genres.

So yes, I’ve been rather busy. And I’m co-editing The Playground of Lost Toys as mentioned a couple of posts ago. On top of that, I’m trying to write 50 new and dark poems by Sept. That’s a lot so I am working on them now. I’m about to send a manuscript and outlines off to an agent to see what will happen there. And in the meantime I’m also working on a few stories. I’ll be taking a good old fashioned blank book with me to Spain to do some old fashioned writing, as well as a tablet. It will be a vacation but writing will be involved.

I’m off to my best year for published works so I’ll see what the rest of the year brings.

 

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