Tag Archives: William Shunn

Writing: Speculative Fiction Tropes

writing, anthologies, speculative fiction, Edge Publishing, short stories

From Tesseracts 15, Edge Publications.

Steve Vernon and I have started reading some of the submissions for Tesseracts 17. This is a yearly anthology of speculative fiction, usually by Canadians, those living in Canada and expats. The theme this year is “Speculations: From Coast to Coast to Coast.” We’re trying to highlight fiction and poetry from all provinces and territories, but quality will be the prime criteria.

Another thing to mention: Know, and I mean really know (don’t just presume you know) what proper manuscript format is. It’s not single spaced, it’s not a block of text with no indents, it’s not tabbing across the page instead of hitting “Enter” to move to a new paragraph, it’s not using the space bar instead of the Tab key, it’s not justifying both sides, it’s not using bizarre fonts. We haven’t received all these errors yet, but we have received most of them. If you’re not sure what proper manuscript format is, go to William Shunn’s Proper Manuscript Format for short stories. You can’t go wrong if you do this.

As in many genres of writing, speculative fiction has some popular tropes. If you write something in a familiar trope (a common or overused device), then you have to make sure it has a unique twist or that the language sings. We’re at the beginning of the submission window so stories are only trickling in right now, but here are a few tropes I’ve seen here and at other times when editing.This isn’t saying they’re bad, but if you’re writing a story that hits any of the ones I’m about to mention, make sure they’re really good and have something new to tell.

  • vampires–yes they have been done to death (haha!), and I’ve done a few myself so what is new about this version?
    tropes, fiction, writing, publishing, hero's journey, good vs evil

    Luke, I am your trope. Star Wars is a classic good vs evil but it’s more than that.

  • the underdog wins the day–it doesn’t matter if it’s Jack and the Beanstalk, the geeky computer nerd, the scrawny barbarian or an actual dog; it better be good and/or truly funny (and humor isn’t easy to write).
  • transformations–I was a human and turned into something else, I was something else and became human. Sometimes the metamorphosis is fascinating but it’s not the full story. I’ve written a few of these myself. The outer conflict is what the body goes through; the inner conflict is the psyche and these tales need both. How does a transformation change the protagonist and the world?
  • ghost story–the dead haunt us in different ways or commune among themselves. What’s new with your spook?
  • visiting your past/future–whether it’s time travel, a shamanic journey or body transferral, you better be doing more than just avoiding yourself so you don’t cancel you.
  • Eureka! I’ve discovered/invented it–Is the discovery the main story or should it be a tale of what happened after it was used?
  • the secret garden/the world beyond–whether you (you, meaning the character) create it, find it or can’t get back to it, how does it impact on you and your world beyond Alice in Wonderland?
  • the magic being–whether a genie, an angel, the devil you know or the robot you don’t, it’s not about their difference so much as it is about you react to them and integrate or destroy them.
  • descent into madness–is it Dante’s inferno, or just your sick twisted mind? Maybe we’ll never know but it better be entertaining.
  • the quest or journey–hi ho, hi ho it’s adventuring we go.
  • the altered world–something in the character’s world has changed. Do they survive, adapt or be consumed?
short fiction, collection, Embers Amongst the Fallen, speculative fiction, reprints

Embers Amongst the Fallen will be out in print by the end of October.

I’m sure other tropes will come to mind but that’s all I can think of now. However the thing to note is that it’s not bad to use a trope. It’s better to use it consciously so that you can make sure you manipulate it away from a tales that’s been done too often. Here’s another: good triumphs over evil. This is almost a primal human hope and we like stories that uplift, but the world isn’t so cut and dried and stories with nuances can be more enlightening, thought-provoking and entertaining.

I’d like to see some stories come in that take place in the past or far future, on a different world, have a different culture, in a time other than now or medieval, steampunk, cyberpunk, etc. We’ve received a few but I’m hoping for true diversity

Just to compare, my reprint collection Embers Amongst the Fallen, which has 14 reprinted stories and two new ones breaks down into the following statistics (of course some of the tales could fit in more than one category):

  • four vampire tales (the future, an alternate world, the past, and in India)
  • five tales of transformation (which was part of the original title)
  • four magic beings
  • one journey
  • two altered worlds

I’d be interested to see how others would categorize my tales. Sometimes a tale can be a journey and a transformation in an altered world, but which trope influences the story the most?

Here’s a bonus, also on tropes. One Thousand and One Parsecs

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